Jouni
Smed
University Lecturer, Software Engineering
Docent, Department of Computing
Contact
Links
Areas of expertise
Game development
Interactive storytelling
Game research
Gamification ethics
Game algorithms
Multiplayer networking
Biography
Jouni Smed holds a PhD in Computer Science and serves as a University Lecturer and Adjunct Professor at the University of Turku, Finland. He has organized and taught game development on diverse topics, spanning from game algorithms and networking in multiplayer games to game software construction, game design, and interactive storytelling. His research interests range from code tweaking to software processes and from simple puzzles to multisite game development.
Publications
Soft Play Detection in Shooter Games Using Hit Matrix Analysis (2015)
EAI Endorsed Transactions on Serious Games
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Mining Knowledge on Technical Debt Propagation (2015)
Symposium on Programming Languages and Software Tools, CEUR Workshop Proceedings
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Virtual Evaluation Tool in Driving Inspection and Training (2015)
IEEE international conference on cognitive infocommunications
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Comparative Analysis on Game Design Pattern Collections (2015)
International Conference on Intelligent Games and Simulations
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Rehabilitative Games for Stroke Patients (2015)
EAI Endorsed Transactions on Serious Games
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Game Design Frameworks and Reality Guides (2015)
(Vertaisarvioitu artikkeli kokoomateoksessa (A3))Understanding Stroke Patients' Motivation for Motivation-Driven Rehabilitative Game Design (2015)
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
(Vertaisarvioitu artikkeli kokoomateoksessa (A3))
Soft Play Detection in Shooter Games Using Hit Matrix Analysis (2015)
(O2 Muu julkaisu )Mobiilipelien menestystekijät (2015)
Pelitutkimuksen Vuosikirja
(Kirjan tai muun kokoomateoksen osa (B2))
Investigating the Effects of Motion-based Kinect Game System on the User’s Cognition (2015)
Journal on Multimodal User Interfaces
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))