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Jouni
Smed
University Lecturer, Software Engineering
Docent, Department of Computing
Contact
Links
Areas of expertise
Game development
Interactive storytelling
Game research
Gamification ethics
Game algorithms
Multiplayer networking
Biography
Jouni Smed holds a PhD in Computer Science and serves as a University Lecturer and Adjunct Professor at the University of Turku, Finland. He has organized and taught game development on diverse topics, spanning from game algorithms and networking in multiplayer games to game software construction, game design, and interactive storytelling. His research interests range from code tweaking to software processes and from simple puzzles to multisite game development.
Publications
Beyond Skill-Based Rating Systems: Analyzing and Evaluating Player Performance (2017)
Academic MindTrek
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Gamification Ethics (2017)
(Vertaisarvioitu artikkeli kokoomateoksessa (A3))The Dark Side of Gamification: How We Should Stop Worrying and Study also the Negative Impacts of Bringing Game Design Elements to Everywhere (2017)
GamiFIN Conference, CEUR Workshop Proceedings
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Acceptability of and Demand for a Tobacco-Related Health Game Application in Early Adolescents with Different Gender, Age and Gaming Habits (2017)
International GamiFIN Conference, CEUR Workshop Proceedings
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Investigating the Finnish elderly people’s user experiences in playing digital game-based skiing exercise: A usability study (2017)
Gerontechnology
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Understanding Players' Experiences in Location-based Augmented Reality Mobile Games: A Case of Pokémon Go (2017)
CHI PLAY '17 Extended Abstracts Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
(O2 Muu julkaisu )
Gamified Solutions in Healthcare - Testing Rehabilitation Games in Finland and Asia (2017)
Acta Technica Jaurinensis
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
HyväMe-sovellus - digitaalinen työkalu lastenneuvolatyöhön (2017)
Terveydenhoitaja
(Artikkeli ammattilehdessä tai kirjoitus ammatillisessa blogissa (D1))
Designing a Health-Game Intervention Supporting Health Literacy and a Tobacco-Free Life in Early Adolescence (2017)
Games for Health
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Lessons Learned from Two Usability Studies of Digital Skiing Game with Elderly People in Finland and Japan (2017)
International Journal of Serious Games
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))