Jouni
Smed
University Lecturer, Software Engineering
Docent, Department of Computing
Contact
Links
Areas of expertise
Game development
Interactive storytelling
Game research
Gamification ethics
Game algorithms
Multiplayer networking
Biography
Jouni Smed holds a PhD in Computer Science and serves as a University Lecturer and Adjunct Professor at the University of Turku, Finland. He has organized and taught game development on diverse topics, spanning from game algorithms and networking in multiplayer games to game software construction, game design, and interactive storytelling. His research interests range from code tweaking to software processes and from simple puzzles to multisite game development.
Publications
The Shades of Grey: Datenherrshaft in Data-driven Gamification (2017)
International Workshop on Data-Driven Gamification Design in Conjunction with Mindtrek, CEUR Workshop Proceedings
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Investigating players' engagement, immersion, and experiences in playing pokémon go (2017)
Creativity and Cognition
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
A Proxy-Based Solution for Asynchronous Telemedical Systems (2017)
International Journal of E-Health and Medical Communications
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Acceptability of and Demand for a Tobacco-Related Health Game Application in Early Adolescents with Different Gender, Age and Gaming Habits (2017)
International GamiFIN Conference, CEUR Workshop Proceedings
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Beyond Skill-Based Rating Systems: Analyzing and Evaluating Player Performance (2017)
Academic MindTrek
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Rehabilitation Games (2017)
(Vertaisarvioitu artikkeli kokoomateoksessa (A3))HyväMe-sovellus - digitaalinen työkalu lastenneuvolatyöhön (2017)
Terveydenhoitaja
(Artikkeli ammattilehdessä tai kirjoitus ammatillisessa blogissa (D1))
Investigating the Finnish elderly people’s user experiences in playing digital game-based skiing exercise: A usability study (2017)
Gerontechnology
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Gamification Ethics (2017)
(Vertaisarvioitu artikkeli kokoomateoksessa (A3))Designing a Health-Game Intervention Supporting Health Literacy and a Tobacco-Free Life in Early Adolescence (2017)
Games for Health
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))