Jouni
Smed
University Lecturer, Software Engineering
Docent, Department of Computing
Contact
Links
Areas of expertise
Game development
Interactive storytelling
Game research
Gamification ethics
Game algorithms
Multiplayer networking
Biography
Jouni Smed holds a PhD in Computer Science and serves as a University Lecturer and Adjunct Professor at the University of Turku, Finland. He has organized and taught game development on diverse topics, spanning from game algorithms and networking in multiplayer games to game software construction, game design, and interactive storytelling. His research interests range from code tweaking to software processes and from simple puzzles to multisite game development.
Publications
Understanding Players' Experiences in Location-based Augmented Reality Mobile Games: A Case of Pokémon Go (2017)
CHI PLAY '17 Extended Abstracts Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
(O2 Muu julkaisu )
Gamified Solutions in Healthcare - Testing Rehabilitation Games in Finland and Asia (2017)
Acta Technica Jaurinensis
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Pre-studies on Using Digital Games for the Elderly’s Physical Activities (2016)
Well-Being in the Information Society
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Determinants of tobacco-related health literacy: A qualitative study with early adolescents (2016)
International Journal of Nursing Studies
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Serious games and active healthy ageing: A pilot usability testing of exiting games (2016)
International Journal of Networking and Virtual Organisations
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Midpoint Displacement in Multifractal Terrain Generation (2016)
GameOn
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
When Japanese Elderly People Play a Finnish Physical Exercise Game: A Usability Study (2016)
Journal of Usability Studies
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Virtual Evaluation Tool in Driving Inspection and Training (2015)
IEEE international conference on cognitive infocommunications
(Vertaisarvioitu artikkeli konferenssijulkaisussa (A4))
Rehabilitative Games for Stroke Patients (2015)
EAI Endorsed Transactions on Serious Games
(Vertaisarvioitu alkuperäisartikkeli tai data-artikkeli tieteellisessä aikakauslehdessä (A1))
Understanding Stroke Patients' Motivation for Motivation-Driven Rehabilitative Game Design (2015)
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
(Vertaisarvioitu artikkeli kokoomateoksessa (A3))